BS (Software Engineering)

Program Info
Career Opportunities

Your career prospects will be excellent: You may become software quality assurance engineer, systems programmer, embedded software engineer, software architect, Chief Technology Officer, Chief Information Officer, User Interface designer, Information Systems manager or computer graphic designer etc.

Award of Degree

For the award of BS (Software Engineering) degree, a student must have:

  • Passed courses totalling at least 130 credit hours, including all those courses which have been specified as Core courses.
  • Obtained a CGPA of at least 2.00

Offered Campuses

Chiniot-Faisalabad Islamabad Karachi Lahore Peshawar


  • At least 60% marks in SSC (Matric) or an equivalent examination (such as O-levels) AND
  • Should have studied for HSSC or an equivalent qualification, for at least two years AND
  • At least 50% marks in HSSC or an equivalent qualification AND
  • Should have EITHER
    • studied Mathematics at the HSSC or equivalent level. OR
    • pass HSSC level Mathematics exam within one year of admission (for candidates with Pre-medical background), conducted by any one of the following:
      • Local Board of Intermediate & Secondary Education
      • A recognized Foreign Board (Oxford, Cambridge, etc.)

Selection Criteria:

  • 50% weight to higher percent score of SSC (or an equivalent exam) OR HSSC (or an equivalent exam) AND
  • 50% weight to marks obtained in Admission Test
Candidates having taken NTS-NAT IE or NAT ICS exam
  • Cut-off marks in the NTS-NAT IE exam to be determined by the University
Tentative Study Plan
Sr. No Course Name Crdt Hrs.
Semester 1
1 Introduction to ICT 0+1
2 Programming Fundamentals 3+1
3 Applied Physics 3+0
4 Calculus & Analytical Geometry 3+0
5 Pakistan Studies 3+0
6 English Composition & Comprehension 2+1
Sr. No Course Name Crdt Hrs.
Semester 2
1 Object Oriented Programming 3+1
2 Introduction to Software Engineering 3+0
3 Discrete Structures 3+0
4 Islamic Studies/Ethics 3+0
5 Communication & Presentation Skills 2+1
Sr. No Course Name Crdt Hrs.
Semester 3
1 Data Structures 3+1
2 Software Requirements Engineering 3+0
3 Human Computer Interaction 3+0
4 Linear Algebra 3+0
5 University Elective-I 3+0
Sr. No Course Name Crdt Hrs.
Semester 4
1 Database Systems 3+1
2 Probability & Statistics 3+0
3 Software Design & Architecture 3+1
4 SE Supporting – I 3+0
5 University Elective – II 3+0
Sr. No Course Name Crdt Hrs.
Semester 5
1 Software Construction & Development 3+1
2 Software Quality Engineering 3+0
3 Operating Systems 3+1
4 Technical & Business Writing 3+0
5 SE Supporting – II 3+0
Sr. No Course Name Crdt Hrs.
Semester 6
1 Computer Networks 3+1
2 Web Engineering 3+1
3 Design and Analysis of Algorithms 3+0
4 SE Elective – I 3+0
5 SE Supporting – III 3+0
Sr. No Course Name Crdt Hrs.
Semester 7
1 Final Year Project-I 0+3
2 Information Security 3+0
3 Fund. of Software Project Management 3+0
4 Professional Practices 3+0
5 SE Elective – II 3+0
Sr. No Course Name Crdt Hrs.
Semester 8
1 Final Year Project-II 0+3
2 Software Re-Engineering 3+0
3 SE Elective – III 3+0
4 SE Elective – IV 3+0
5 University Elective III 3+0

Note: Registration in “Final Year Project-I” is allowed provided the student has earned at least 100 credit hours, and his/her CGPA is equal to or greater than the graduating CGPA (2.0).

Program Educational Objectives (PEO)

  1. Fundamental Knowledge of Software Engineering To have competence in applying Software Engineering principles & best practices across various phases of Software/System Development Life Cycle (SDLC) in diverse professional roles.
  2. Ethical and Societal Responsibilities To demonstrate a sound sense of ethical and social responsibilities for sustainable societal development.
  3. Communication Skills To effectively communicate ideas clearly and persuasively in written and oral forms.
  4. Leadership To become an effective team member and demonstrate leadership skills through competence, empathy and a sense of responsibility.
  5. Continuous Improvement To have a life-long learning attitude with an ability to improve and expand existing skills through formal education, participation in professional activities and acquisition of new technical proficiencies.

Program Learning Outcomes (PLOs)

  1. Software Engineering Knowledge - To apply knowledge of mathematics, science, engineering fundamentals and an engineering specialization to the solution of Complex Software Engineering problems.
  2. Problem Analysis Identify, formulate, research literature, and analyze complex computational problems, reaching substantiated conclusions using first principles of mathematics, natural sciences, computing, and software Engineering.
  3. Design/Develop Solutions Design solutions for complex computing problems and design systems, components, and processes that meet specified needs with appropriate consideration for public health and safety, cultural, societal, and environmental considerations.
  4. Investigation & Experimentation Conduct investigation of complex computing problems using research based knowledge and research based methods.
  5. Modern Tool Usage Create, select, and apply appropriate techniques, resources and modern Computer-Aided Software Engineering (CASE) tools, including prediction and modelling for complex computing problems.
  6. Society Responsibility Understand and assess societal, health, safety, legal, and cultural issues within local and global contexts, and the consequential responsibilities relevant to professional computing practice.
  7. Environment and Sustainability Understand the impact of professional software solutions in societal and environmental contexts and demonstrate knowledge of, and need for, sustainable development.
  8. Ethics Apply ethical principles and commit to professional ethics and responsibilities and norms of Software Engineering practice.
  9. Individual and Team Work Function effectively as an individual, and as a member or leader in diverse teams and in multi-disciplinary settings.
  10. Communication Communicate effectively on complex Software Engineering processes and activities with the software Engineering community and with society at large.
  11. Project Management and Finance Demonstrate knowledge and understanding of management principles and economic decision-making and apply these to one's own work as a member or a team.
  12. Life Long Learning Recognize the need for, and have the preparation and ability to engage in independent and life-long learning in the broadest context of technological changes.